By Abalathes | August 26, 2010
He who is carrying the combat horn of the unshakable could be sure of having the necessary attention. It is said that the horn would call the legions of the unshakables from their graves into combat. But as many of the deads rest deep beneath the surface and as the hearing ability in all these years surely has not improved, the horn is quite loud. Nevertheless one has to find the right place for its tune: an old and rotten watch tower. Though I am quite sure to be at the wrong place I play a vivid marsch at the walls of Zeth’gor.
The resonance is quite poor and I am almost hoping Grillok were still alive to throw in an eye. So I ride on to the west to find another promising place. But my interpretations of a little night music only brings some straying helboars to come along.
Not much further I find another tower but here there are not even helboars paying attention to my sonates and improvisations. It seems hopeless. Where might the tower in question be?
Too much farther in the west at least it can’t be, as I am already reaching the Void Ridge, a place far from any civilization, where the voidwalker wish each other a goodnight. At least I manage to find some Void Ridge Soul Shards here. Or more exactly I let them be found by enslaving some voidwalkers and sending them against their collegues, while I look around hoping to find some sort of tower. The minute I have collected my forty soul shards a level 70 ally mage arrives. But he neither resurrects from the death when I play him a tune with my horn.
At least it is useful as hunting horn
(Screenshot from “World of Warcraft”
by Blizzard Entertainment)
So I return to the camp and deliver Oyath his soul shards. In addition I managed to collect enough Netherweave Cloth to improve my first aid skills to 375. O tempora, o mores of all job abilities it has to be the least important I have to learn in perfection. To improve at least in cooking as well I hunt down some Helboars to gather some Purified Helboar Meat. Funny thing that I am watched by an ally rogue who was lurking near the entrance of the camp. Again and again he tries to sneak to my back but with the paranoia of my felhound he has not a chance to succed. Unfortunally the rogue also has enough paranoia to escape just in time when I try to punish him.
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